libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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#include <moTypes.h>
#include <moEffectState.h>
#include "moGLManager.h"
#include "moMathVector.h"
#include "moMathVector3.h"
#include "moMathMatrix.h"
Go to the source code of this file.
Classes | |
struct | mo3dModelParam |
struct | moCoord |
class | CVector3 |
class | CVector2 |
struct | mosFace |
struct | mo3DSTextureMapInfo |
struct | mo3DSMaterialInfo |
struct | mo3DSObject |
struct | mo3DSModel |
class | moSceneNode |
class | mo3DSModelSceneNode |
Clase base para los modelos tridimensionales. More... | |
class | mo3dModelManager |
Escena 3D. More... | |
Macros | |
#define | MO_3DMODEL_ERROR NULL |
Typedefs | |
typedef moSceneNode * | moSceneNodePointer |
Enumerations | |
enum | mo3dModelType { MO_MODEL_X3D = 0, MO_MODEL_3DS = 1, MO_MODEL_OBJ = 2, MO_MODEL_MD2 = 3, MO_MODEL_MD3 = 4 } |
Functions | |
moDeclareExportedDynamicArray (moCoord, moCoords) | |
moDeclareDynamicArray (moSceneNode *, moSceneNodePointerArray) | |
moDeclareDynamicArray (moSceneNode, moSceneNodeArray) | |
#define MO_3DMODEL_ERROR NULL |
Definition at line 15 of file mo3dModelManager.h.
typedef moSceneNode* moSceneNodePointer |
Definition at line 153 of file mo3dModelManager.h.
enum mo3dModelType |
Enumerator | |
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MO_MODEL_X3D | |
MO_MODEL_3DS | |
MO_MODEL_OBJ | |
MO_MODEL_MD2 | |
MO_MODEL_MD3 |
Definition at line 17 of file mo3dModelManager.h.
moDeclareDynamicArray | ( | moSceneNode * | , |
moSceneNodePointerArray | |||
) |
moDeclareDynamicArray | ( | moSceneNode | , |
moSceneNodeArray | |||
) |
moDeclareExportedDynamicArray | ( | moCoord | , |
moCoords | |||
) |