#include <moTextureManager.h>
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| moTextureBuffer () |
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virtual | ~moTextureBuffer () |
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virtual MOboolean | Init () |
| Inicializa el objeto. More...
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virtual MOboolean | Init (moText p_foldername, moText p_bufferformat, moResourceManager *p_pResourceManager) |
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virtual MOboolean | Init (moText p_foldername, moTextureBufferFormat p_bufferformat, int p_pattern_width, int p_pattern_height, moResourceManager *p_pResourceManager) |
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virtual MOboolean | Finish () |
| Finaliza el objeto, libera recursos. More...
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virtual int | GetFrame (MOuint p_i) |
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virtual void | ReleaseFrame (MOuint p_i) |
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virtual moTextureMemory * | GetTexture (MOuint p_i) |
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MOboolean | UpdateImages (int maxfiles=-1) |
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MOboolean | LoadCompleted () |
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int | GetImagesProcessed () |
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MOboolean | LoadImage (moText p_ImageName, moBitmap *pImage, int indeximage) |
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moText | GetBufferPath () |
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moText | GetBufferFormat () |
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moText | GetName () |
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moTextureFrames & | GetBufferLevels (int L, int C) |
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moTextureFrames & | GetBufferPatterns (moTexture *p_ImageReference, int x, int y, int width=0, int height=0) |
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moTextureFrames & | GetBufferPatterns (const moTexture &p_ImageReference, int x, int y, int width=0, int height=0) |
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| moAbstract () |
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virtual | ~moAbstract () |
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MOboolean | Initialized () |
| Pregunta si está inicializado. More...
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Definition at line 54 of file moTextureManager.h.
moTextureBuffer::moTextureBuffer |
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moTextureBuffer::~moTextureBuffer |
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virtual |
Finaliza el objeto, libera recursos.
Función de finalización. Libera los recursos generados en la función de inicialización.
- Returns
- verdadero si fue exitosa o falso en otro caso
Reimplemented from moAbstract.
Definition at line 160 of file moTextureManager.cpp.
moText moTextureBuffer::GetBufferFormat |
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moTextureFrames & moTextureBuffer::GetBufferLevels |
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int |
L, |
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int |
C |
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moText moTextureBuffer::GetBufferPath |
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moTextureFrames & moTextureBuffer::GetBufferPatterns |
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moTexture * |
p_ImageReference, |
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int |
x, |
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int |
y, |
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int |
width = 0 , |
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int |
height = 0 |
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) |
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moTextureFrames & moTextureBuffer::GetBufferPatterns |
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const moTexture & |
p_ImageReference, |
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int |
x, |
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int |
y, |
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int |
width = 0 , |
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int |
height = 0 |
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int moTextureBuffer::GetFrame |
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MOuint |
p_i | ) |
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virtual |
int moTextureBuffer::GetImagesProcessed |
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moText moTextureBuffer::GetName |
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inline |
Inicializa el objeto.
Función de Inicialización. Todos los recursos manejados exclusivamente por este objeto son generados aquí.
- Returns
- verdadero si fue exitosa o falso en otro caso
Reimplemented from moAbstract.
Definition at line 91 of file moTextureManager.cpp.
void moTextureBuffer::ReleaseFrame |
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MOuint |
p_i | ) |
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MOboolean moTextureBuffer::UpdateImages |
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int |
maxfiles = -1 | ) |
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MObyte* moTextureBuffer::LevelDiagram |
int moTextureBuffer::max_contrast |
int moTextureBuffer::max_luminance |
int moTextureBuffer::min_contrast |
int moTextureBuffer::min_luminance |
The documentation for this class was generated from the following files: