libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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Recurso ( objeto para cargar y manipular objetos físicos de datos de imágenes, audio, video, 3d, 2d, fuentes, shaders y de cualquier otro tipo extendible por un plugin ) More...
#include <moResourceManager.h>
Public Member Functions | |
moResourceElement () | |
moResourceElement (moResourceType p_type) | |
virtual | ~moResourceElement () |
virtual MOboolean | Init (moResourceManager *p_rm) |
virtual void | SetResourceManager (moResourceManager *p_rm) |
virtual moResourceManager * | GetResourceManager () |
moResourceType | GetResourceType () |
Public Member Functions inherited from moAbstract | |
moAbstract () | |
virtual | ~moAbstract () |
virtual MOboolean | Init () |
Inicializa el objeto. More... | |
virtual MOboolean | Finish () |
Finaliza el objeto, libera recursos. More... | |
MOboolean | Initialized () |
Pregunta si está inicializado. More... | |
Protected Attributes | |
moResourceType | m_ResourceType |
moResourceManager * | m_pResourceManager |
Additional Inherited Members | |
Public Attributes inherited from moAbstract | |
MOboolean | m_bInitialized |
Valor de inicialización More... | |
Static Public Attributes inherited from moAbstract | |
static moDebug * | MODebug2 = new moDebug() |
Clase de impresión de errores para depuración More... | |
static moTextHeap * | MODebug = new moTextHeap() |
Lista de textos. More... | |
Recurso ( objeto para cargar y manipular objetos físicos de datos de imágenes, audio, video, 3d, 2d, fuentes, shaders y de cualquier otro tipo extendible por un plugin )
Un plugin derivado de moResourcePlugin es usado típicamente para acceder a archivos de distintos formatos para luego administrar estos contenidos en un arreglo interno dinámico evitando redundancias de datos.
Definition at line 103 of file moResourceManager.h.
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inline |
Definition at line 106 of file moResourceManager.h.
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inline |
Definition at line 107 of file moResourceManager.h.
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inlinevirtual |
Definition at line 108 of file moResourceManager.h.
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inlinevirtual |
Definition at line 116 of file moResourceManager.h.
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inline |
Definition at line 119 of file moResourceManager.h.
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inlinevirtual |
Reimplemented in moGeometry.
Definition at line 109 of file moResourceManager.h.
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inlinevirtual |
Definition at line 113 of file moResourceManager.h.
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protected |
Definition at line 124 of file moResourceManager.h.
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protected |
Definition at line 123 of file moResourceManager.h.