![]() |
libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
|
moWidget 3D - objeto tridimensional More...
#include <moGUIManager.h>
Public Member Functions | |
| mo3dWidget () | |
| virtual | ~mo3dWidget () |
| virtual void | Draw () |
| virtual void | Interaction () |
| virtual void | Update () |
Public Member Functions inherited from moWidget | |
| moWidget () | |
| virtual | ~moWidget () |
Public Member Functions inherited from moGuiObject | |
| moGuiObject () | |
| virtual | ~moGuiObject () |
| virtual MOboolean | Init (moResourceManager *pResourceManager) |
| virtual MOboolean | Finish () |
| Finaliza el objeto, libera recursos. More... | |
Public Member Functions inherited from moAbstract | |
| moAbstract () | |
| virtual | ~moAbstract () |
| MOboolean | Initialized () |
| Pregunta si está inicializado. More... | |
Public Member Functions inherited from moSceneNode | |
| moSceneNode () | |
| virtual | ~moSceneNode () |
| moSceneNode (const moText &name) | |
| moSceneNode (const moSceneNode &p_src) | |
| moSceneNode & | operator= (const moSceneNode &p_src) |
| virtual MOboolean | Init () |
| Inicializa el objeto. More... | |
| virtual MOboolean | Finish () |
| Finaliza el objeto, libera recursos. More... | |
| virtual void | Draw (moEffectState *state, GLuint g_ViewMode) |
| virtual moSceneNode * | GetParent () |
| virtual void | SetParent (moSceneNode *p_parent) |
| void | SetProjectionMatrix (const moGLMatrixf &p_projection_matrix) |
| void | SetModelMatrix (const moGLMatrixf &p_model_matrix) |
| const moGLMatrixf & | GetProjectionMatrix () const |
| const moGLMatrixf & | GetModelMatrix () const |
| virtual int | AddChild (moSceneNodePointer p_child_node) |
| virtual int | RemoveChild (moSceneNodePointer p_child_node) |
| virtual int | RemoveChild (int p_node_index) |
| virtual moSceneNode * | GetChild (int p_index_child) |
| virtual moSceneNodePointerArray & | GetChilds () |
| virtual moSceneNode * | GetObjectByName (const moText &p_name) |
| virtual moSceneNode * | GetObjectById (MOulong p_id) |
| MOulong | GetId () |
| const moText & | GetName () |
Additional Inherited Members | |
Static Public Member Functions inherited from moSceneNode | |
| static MOulong | CreateUID () |
Public Attributes inherited from moAbstract | |
| MOboolean | m_bInitialized |
| Valor de inicialización More... | |
Static Public Attributes inherited from moAbstract | |
| static moDebug * | MODebug2 = new moDebug() |
| Clase de impresión de errores para depuración More... | |
| static moTextHeap * | MODebug = new moTextHeap() |
| Lista de textos. More... | |
Static Public Attributes inherited from moSceneNode | |
| static MOulong | UID |
Protected Attributes inherited from moGuiObject | |
| moResourceManager * | m_pResourceManager |
Protected Attributes inherited from moSceneNode | |
| void * | SceneNodeImplementation |
| moGLMatrixf | m_ProjectionMatrix |
| moGLMatrixf | m_ModelMatrix |
| moSceneNodePointerArray | m_Childrens |
| moSceneNode * | m_Parent |
| MOulong | m_Id |
| moText | m_Name |
moWidget 3D - objeto tridimensional
Con este tipo de objetos introducimos el concepto de objetos GUI interfaceables tridimensionalmente
Definition at line 627 of file moGUIManager.h.
| mo3dWidget::mo3dWidget | ( | ) |
Definition at line 1258 of file moGUIManager.cpp.
|
virtual |
Definition at line 1262 of file moGUIManager.cpp.
|
virtual |
Implements moWidget.
Definition at line 1267 of file moGUIManager.cpp.
|
virtual |
Reimplemented from moSceneNode.
Definition at line 1272 of file moGUIManager.cpp.
|
virtual |
Reimplemented from moSceneNode.
Definition at line 1277 of file moGUIManager.cpp.