libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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This is the base class of the texture style. More...
#include <moOGLFT.h>
Classes | |
struct | TextureInfo |
Public Member Functions | |
Texture (const char *filename, float point_size=12, FT_UInt resolution=100) | |
Texture (FT_Face face, float point_size=12, FT_UInt resolution=100) | |
virtual | ~Texture (void) |
void | setCharacterRotationX (GLfloat character_rotation_x) |
void | setCharacterRotationY (GLfloat character_rotation_y) |
void | setCharacterRotationZ (GLfloat character_rotation_z) |
GLfloat | characterRotationX (void) const |
GLfloat | characterRotationY (void) const |
GLfloat | characterRotationZ (void) const |
double | height (void) const |
BBox | measure (unsigned char c) |
BBox | measure (const char *s) |
Public Member Functions inherited from OGLFT::Face | |
Face (const char *filename, float point_size=12, FT_UInt resolution=100) | |
Face (FT_Face face, float point_size=12, FT_UInt resolution=100) | |
virtual | ~Face (void) |
bool | isValid (void) const |
bool | addAuxiliaryFace (const char *filename) |
bool | addAuxiliaryFace (FT_Face face) |
void | setCompileMode (enum GlyphCompileMode compile_mode) |
enum GlyphCompileMode | compileMode (void) const |
void | setPointSize (float point_size) |
float | pointSize (void) |
void | setResolution (FT_UInt resolution) |
FT_UInt | resolution (void) |
void | setAdvance (bool advance) |
bool | advance (void) const |
void | setForegroundColor (GLfloat red=0.0, GLfloat green=0.0, GLfloat blue=0.0, GLfloat alpha=1.0) |
void | setForegroundColor (const GLfloat foreground_color[4]) |
GLfloat | foregroundRed (void) const |
GLfloat | foregroundGreen (void) const |
GLfloat | foregroundBlue (void) const |
GLfloat | foregroundAlpha (void) const |
void | setBackgroundColor (GLfloat red=1.0, GLfloat green=1.0, GLfloat blue=1.0, GLfloat alpha=0.0) |
void | setBackgroundColor (const GLfloat background_color[4]) |
GLfloat | backgroundRed (void) const |
GLfloat | backgroundGreen (void) const |
GLfloat | backgroundBlue (void) const |
GLfloat | backgroundAlpha (void) const |
void | setCharacterRotationReference (unsigned char c) |
void | setStringRotation (GLfloat string_rotation) |
GLfloat | stringRotation (void) const |
void | setHorizontalJustification (enum HorizontalJustification horizontal_justification) |
enum HorizontalJustification | horizontalJustification (void) const |
void | setVerticalJustification (enum VerticalJustification vertical_justification) |
enum VerticalJustification | verticaljustification (void) const |
void | setCharacterDisplayLists (const DisplayLists &character_display_lists) |
DisplayLists & | characterDisplayLists (void) |
virtual BBox | measureRaw (const char *s) |
GLuint | compile (const char *s) |
GLuint | compile (unsigned char c) |
void | draw (const char *s) |
void | draw (unsigned char c) |
void | draw (GLfloat x, GLfloat y, unsigned char c) |
void | draw (GLfloat x, GLfloat y, GLfloat z, unsigned char c) |
void | draw (GLfloat x, GLfloat y, const char *s) |
void | draw (GLfloat x, GLfloat y, GLfloat z, const char *s) |
int | ascender (void) |
int | descender (void) |
Protected Types | |
typedef std::map< FT_UInt, TextureInfo > | GlyphTexObjs |
Type of the cache of defined glyph to texture objects mapping. More... | |
typedef GlyphTexObjs::const_iterator | GTOCI |
typedef GlyphTexObjs::iterator | GTOI |
Protected Types inherited from OGLFT::Face | |
typedef std::map< FT_UInt, GLuint > | GlyphDLists |
Type of the cache of defined glyph to display list mapping. More... | |
typedef GlyphDLists::const_iterator | GDLCI |
typedef GlyphDLists::iterator | GDLI |
Protected Member Functions | |
unsigned int | nearestPowerCeil (unsigned int a) |
virtual void | bindTexture (FT_Face face, FT_UInt glyph_index)=0 |
Protected Attributes | |
struct { | |
bool active_ | |
the other values.) More... | |
GLfloat x_ | |
Angle of rotation in the X direction. More... | |
GLfloat y_ | |
Angle of rotation in the Y direction. More... | |
GLfloat z_ | |
Angle of rotation in the Z direction. More... | |
} | character_rotation_ |
Angle of rotation of characters relative to text orientation. More... | |
GlyphTexObjs | glyph_texobjs_ |
Cache of defined glyph texture objects. More... | |
Protected Attributes inherited from OGLFT::Face | |
std::vector< FaceData > | faces_ |
bool | valid_ |
Did a font load OK? More... | |
enum GlyphCompileMode | compile_mode_ |
Glyph display list creation mode. More... | |
float | point_size_ |
Nominal point size. More... | |
FT_UInt | resolution_ |
Display resolution in pixels per inch. More... | |
bool | advance_ |
Does rendering text affect the MODELVIEW matrix? More... | |
GLfloat | foreground_color_ [4] |
GLfloat | background_color_ [4] |
Background color (what modes would use this?) More... | |
enum HorizontalJustification | horizontal_justification_ |
PHIGS-like horizontal positioning of text. More... | |
enum VerticalJustification | vertical_justification_ |
PHIGS-like vertical positioning of text. More... | |
GLfloat | string_rotation_ |
Rotate an entire string in the Z plane. More... | |
FT_UInt | rotation_reference_glyph_ |
FT_Face | rotation_reference_face_ |
The rotation reference character could be in any face. More... | |
GLfloat | rotation_offset_y_ |
GlyphDLists | glyph_dlists_ |
Cache of defined glyph display lists. More... | |
DisplayLists | character_display_lists_ |
Additional Inherited Members | |
Public Types inherited from OGLFT::Face | |
enum | HorizontalJustification { LEFT, ORIGIN, CENTER, RIGHT } |
enum | VerticalJustification { BOTTOM, BASELINE, MIDDLE, TOP } |
enum | GlyphCompileMode { COMPILE, IMMEDIATE } |
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protected |
OGLFT::Texture::Texture | ( | const char * | filename, |
float | point_size = 12 , |
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FT_UInt | resolution = 100 |
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filename | the filename which contains the font face. |
point_size | the initial point size of the font to generate. A point is essentially 1/72th of an inch. Defaults to 12. |
resolution | the pixel density of the display in dots per inch (DPI). Defaults to 100 DPI. |
Definition at line 3210 of file moOGLFT.cpp.
OGLFT::Texture::Texture | ( | FT_Face | face, |
float | point_size = 12 , |
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FT_UInt | resolution = 100 |
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face | open FreeType FT_Face. |
point_size | the initial point size of the font to generate. A point is essentially 1/72th of an inch. Defaults to 12. |
resolution | the pixel density of the display in dots per inch (DPI). Defaults to 100 DPI. |
Definition at line 3218 of file moOGLFT.cpp.
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virtual |
The texture destructor doesn't really do anything.
Definition at line 3236 of file moOGLFT.cpp.
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protectedpure virtual |
This is all that distinguishes the various texture styles. Each subclass defines this method as appropriate. Once the texture is bound, it is rendered the same in all cases.
face | FT_Face containing the glyph to render. |
glyph_index | index of glyph in face. |
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inline |
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inline |
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inlinevirtual |
Implements OGLFT::Face.
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virtual |
Implements OGLFT::Face.
Definition at line 3352 of file moOGLFT.cpp.
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Implement measuring a character in a texture face.
c | the (latin1) character to measure |
Implements OGLFT::Face.
Definition at line 3316 of file moOGLFT.cpp.
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inlinevirtual |
Measure a string of characters. Note: currently, this merely calls Face's measure routine.
s | string of (latin1) characters to measure |
Reimplemented from OGLFT::Face.
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protected |
OpenGL texture maps have to be a power of 2 in width and height (including apparently 1 = 2**0 ). This function returns the next higher power of 2 of the argument. If the argument is already a power of 2, you just get that back.
a | width or height of an image. |
Definition at line 3505 of file moOGLFT.cpp.
void OGLFT::Texture::setCharacterRotationX | ( | GLfloat | character_rotation_x | ) |
Set the individual character rotation in the X direction.
character_rotation_x | angle in degrees of X rotation. |
Definition at line 3243 of file moOGLFT.cpp.
void OGLFT::Texture::setCharacterRotationY | ( | GLfloat | character_rotation_y | ) |
Set the individual character rotation in the Y direction.
character_rotation_y | angle in degrees of Y rotation. |
Definition at line 3258 of file moOGLFT.cpp.
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virtual |
Set the individual character rotation in the Z direction.
character_rotation_z | angle in degrees of Z rotation. |
Implements OGLFT::Face.
Definition at line 3273 of file moOGLFT.cpp.
bool OGLFT::Texture::active_ |
struct { ... } OGLFT::Texture::character_rotation_ |
Angle of rotation of characters relative to text orientation.
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protected |
GLfloat OGLFT::Texture::x_ |
GLfloat OGLFT::Texture::y_ |
GLfloat OGLFT::Texture::z_ |