libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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This is the complete list of members for moVector3< Real >, including all inherited members.
Angle(const moVector3< Real > &rkV) | moVector3< Real > | inline |
ComputeExtremes(int iVQuantity, const moVector3 *akPoint, moVector3 &rkMin, moVector3 &rkMax) | moVector3< Real > | inlinestatic |
Cosine(const moVector3< Real > &rkV) | moVector3< Real > | inline |
Cross(const moVector3 &rkV) const | moVector3< Real > | inline |
Dot(const moVector3 &rkV) const | moVector3< Real > | inline |
Finish() | moAbstract | virtual |
GenerateComplementBasis(moVector3 &rkU, moVector3 &rkV, const moVector3 &rkW) | moVector3< Real > | inlinestatic |
GenerateOrthonormalBasis(moVector3 &rkU, moVector3 &rkV, moVector3 &rkW) | moVector3< Real > | inlinestatic |
GetBarycentrics(const moVector3< Real > &rkV0, const moVector3< Real > &rkV1, const moVector3< Real > &rkV2, const moVector3< Real > &rkV3, Real afBary[4]) const | moVector3< Real > | inline |
Init() | moAbstract | virtual |
Initialized() | moAbstract | |
Length() const | moVector3< Real > | inline |
m_bInitialized | moAbstract | |
moAbstract() | moAbstract | |
MODebug | moAbstract | static |
MODebug2 | moAbstract | static |
moVector3() | moVector3< Real > | inline |
moVector3(Real fX, Real fY, Real fZ) | moVector3< Real > | inline |
moVector3(const Real *afTuple) | moVector3< Real > | inline |
moVector3(const moVector3 &rkV) | moVector3< Real > | inline |
Normalize() | moVector3< Real > | inline |
ONE | moVector3< Real > | static |
ONE(1, 1, 1) | moVector3< Real > | |
ONE(1.0, 1.0, 1.0) | moVector3< Real > | |
operator const Real *() const | moVector3< Real > | inline |
operator Real *() | moVector3< Real > | inline |
operator!=(const moVector3 &rkV) const | moVector3< Real > | inline |
operator*(Real fScalar) const | moVector3< Real > | inline |
operator*=(const Real fScalar) | moVector3< Real > | inline |
operator+(const moVector3 &rkV) const | moVector3< Real > | inline |
operator+=(const moVector3 &rkV) | moVector3< Real > | inline |
operator-(const moVector3 &rkV) const | moVector3< Real > | inline |
operator-() const | moVector3< Real > | inline |
operator-=(const moVector3 &rkV) | moVector3< Real > | inline |
operator/(Real fScalar) const | moVector3< Real > | inline |
operator/=(const Real fScalar) | moVector3< Real > | inline |
operator<(const moVector3 &rkV) const | moVector3< Real > | inline |
operator<=(const moVector3 &rkV) const | moVector3< Real > | inline |
operator=(const moVector3 &rkV) | moVector3< Real > | inline |
operator==(const moVector3 &rkV) const | moVector3< Real > | inline |
operator>(const moVector3 &rkV) const | moVector3< Real > | inline |
operator>=(const moVector3 &rkV) const | moVector3< Real > | inline |
operator[](int i) const | moVector3< Real > | inline |
operator[](int i) | moVector3< Real > | inline |
Orthonormalize(moVector3 &rkU, moVector3 &rkV, moVector3 &rkW) | moVector3< Real > | inlinestatic |
Orthonormalize(moVector3 *akV) | moVector3< Real > | inlinestatic |
SquaredLength() const | moVector3< Real > | inline |
UNIT_X | moVector3< Real > | static |
UNIT_X(1.0, 0.0, 0.0) | moVector3< Real > | |
UNIT_Y | moVector3< Real > | static |
UNIT_Y(0, 1, 0) | moVector3< Real > | |
UNIT_Y(0.0, 1.0, 0.0) | moVector3< Real > | |
UNIT_Z | moVector3< Real > | static |
UNIT_Z(0, 0, 1) | moVector3< Real > | |
UNIT_Z(0.0, 0.0, 1.0) | moVector3< Real > | |
UnitCross(const moVector3 &rkV) const | moVector3< Real > | inline |
X() const | moVector3< Real > | inline |
X() | moVector3< Real > | inline |
Y() const | moVector3< Real > | inline |
Y() | moVector3< Real > | inline |
Z() const | moVector3< Real > | inline |
Z() | moVector3< Real > | inline |
ZERO | moVector3< Real > | static |
ZERO(0.0, 0.0, 0.0) | moVector3< Real > | |
~moAbstract() | moAbstract | virtual |