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libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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This is the complete list of members for moVector3< Real >, including all inherited members.
| Angle(const moVector3< Real > &rkV) | moVector3< Real > | inline |
| ComputeExtremes(int iVQuantity, const moVector3 *akPoint, moVector3 &rkMin, moVector3 &rkMax) | moVector3< Real > | inlinestatic |
| Cosine(const moVector3< Real > &rkV) | moVector3< Real > | inline |
| Cross(const moVector3 &rkV) const | moVector3< Real > | inline |
| Dot(const moVector3 &rkV) const | moVector3< Real > | inline |
| Finish() | moAbstract | virtual |
| GenerateComplementBasis(moVector3 &rkU, moVector3 &rkV, const moVector3 &rkW) | moVector3< Real > | inlinestatic |
| GenerateOrthonormalBasis(moVector3 &rkU, moVector3 &rkV, moVector3 &rkW) | moVector3< Real > | inlinestatic |
| GetBarycentrics(const moVector3< Real > &rkV0, const moVector3< Real > &rkV1, const moVector3< Real > &rkV2, const moVector3< Real > &rkV3, Real afBary[4]) const | moVector3< Real > | inline |
| Init() | moAbstract | virtual |
| Initialized() | moAbstract | |
| Length() const | moVector3< Real > | inline |
| m_bInitialized | moAbstract | |
| moAbstract() | moAbstract | |
| MODebug | moAbstract | static |
| MODebug2 | moAbstract | static |
| moVector3() | moVector3< Real > | inline |
| moVector3(Real fX, Real fY, Real fZ) | moVector3< Real > | inline |
| moVector3(const Real *afTuple) | moVector3< Real > | inline |
| moVector3(const moVector3 &rkV) | moVector3< Real > | inline |
| Normalize() | moVector3< Real > | inline |
| ONE | moVector3< Real > | static |
| ONE(1, 1, 1) | moVector3< Real > | |
| ONE(1.0, 1.0, 1.0) | moVector3< Real > | |
| operator const Real *() const | moVector3< Real > | inline |
| operator Real *() | moVector3< Real > | inline |
| operator!=(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator*(Real fScalar) const | moVector3< Real > | inline |
| operator*=(const Real fScalar) | moVector3< Real > | inline |
| operator+(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator+=(const moVector3 &rkV) | moVector3< Real > | inline |
| operator-(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator-() const | moVector3< Real > | inline |
| operator-=(const moVector3 &rkV) | moVector3< Real > | inline |
| operator/(Real fScalar) const | moVector3< Real > | inline |
| operator/=(const Real fScalar) | moVector3< Real > | inline |
| operator<(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator<=(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator=(const moVector3 &rkV) | moVector3< Real > | inline |
| operator==(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator>(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator>=(const moVector3 &rkV) const | moVector3< Real > | inline |
| operator[](int i) const | moVector3< Real > | inline |
| operator[](int i) | moVector3< Real > | inline |
| Orthonormalize(moVector3 &rkU, moVector3 &rkV, moVector3 &rkW) | moVector3< Real > | inlinestatic |
| Orthonormalize(moVector3 *akV) | moVector3< Real > | inlinestatic |
| SquaredLength() const | moVector3< Real > | inline |
| UNIT_X | moVector3< Real > | static |
| UNIT_X(1.0, 0.0, 0.0) | moVector3< Real > | |
| UNIT_Y | moVector3< Real > | static |
| UNIT_Y(0, 1, 0) | moVector3< Real > | |
| UNIT_Y(0.0, 1.0, 0.0) | moVector3< Real > | |
| UNIT_Z | moVector3< Real > | static |
| UNIT_Z(0, 0, 1) | moVector3< Real > | |
| UNIT_Z(0.0, 0.0, 1.0) | moVector3< Real > | |
| UnitCross(const moVector3 &rkV) const | moVector3< Real > | inline |
| X() const | moVector3< Real > | inline |
| X() | moVector3< Real > | inline |
| Y() const | moVector3< Real > | inline |
| Y() | moVector3< Real > | inline |
| Z() const | moVector3< Real > | inline |
| Z() | moVector3< Real > | inline |
| ZERO | moVector3< Real > | static |
| ZERO(0.0, 0.0, 0.0) | moVector3< Real > | |
| ~moAbstract() | moAbstract | virtual |