libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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This is the complete list of members for moMatrix2< Real >, including all inherited members.
Adjoint() const | moMatrix2< Real > | inline |
Determinant() const | moMatrix2< Real > | inline |
EigenDecomposition(moMatrix2 &rkRot, moMatrix2 &rkDiag) const | moMatrix2< Real > | inline |
Finish() | moAbstract | virtual |
FromAngle(Real fAngle) | moMatrix2< Real > | inline |
GetColumn(int iCol) const | moMatrix2< Real > | inline |
GetColumnMajor(Real *afCMajor) const | moMatrix2< Real > | inline |
GetRow(int iRow) const | moMatrix2< Real > | inline |
IDENTITY | moMatrix2< Real > | static |
IDENTITY(1.0, 0.0, 0.0, 1.0) | moMatrix2< Real > | |
Init() | moAbstract | virtual |
Initialized() | moAbstract | |
Inverse() const | moMatrix2< Real > | inline |
m_bInitialized | moAbstract | |
MakeDiagonal(Real fM00, Real fM11) | moMatrix2< Real > | inline |
MakeIdentity() | moMatrix2< Real > | inline |
MakeTensorProduct(const moVector2< Real > &rkU, const moVector2< Real > &rkV) | moMatrix2< Real > | inline |
MakeZero() | moMatrix2< Real > | inline |
moAbstract() | moAbstract | |
MODebug | moAbstract | static |
MODebug2 | moAbstract | static |
moMatrix2(bool bZero=true) | moMatrix2< Real > | inline |
moMatrix2(const moMatrix2 &rkM) | moMatrix2< Real > | inline |
moMatrix2(Real fM00, Real fM01, Real fM10, Real fM11) | moMatrix2< Real > | inline |
moMatrix2(const Real afEntry[4], bool bRowMajor) | moMatrix2< Real > | inline |
moMatrix2(const moVector2< Real > &rkU, const moVector2< Real > &rkV, bool bColumns) | moMatrix2< Real > | inline |
moMatrix2(const moVector2< Real > *akV, bool bColumns) | moMatrix2< Real > | inline |
moMatrix2(Real fM00, Real fM11) | moMatrix2< Real > | inline |
moMatrix2(Real fAngle) | moMatrix2< Real > | inline |
moMatrix2(const moVector2< Real > &rkU, const moVector2< Real > &rkV) | moMatrix2< Real > | inline |
operator!=(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator*(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator*(Real fScalar) const | moMatrix2< Real > | inline |
operator*(const moVector2< Real > &rkV) const | moMatrix2< Real > | inline |
operator*=(Real fScalar) | moMatrix2< Real > | inline |
operator+(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator+=(const moMatrix2 &rkM) | moMatrix2< Real > | inline |
operator-(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator-() const | moMatrix2< Real > | inline |
operator-=(const moMatrix2 &rkM) | moMatrix2< Real > | inline |
operator/(Real fScalar) const | moMatrix2< Real > | inline |
operator/=(Real fScalar) | moMatrix2< Real > | inline |
operator<(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator<=(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator=(const moMatrix2 &rkM) | moMatrix2< Real > | inline |
operator==(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator>(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
operator>=(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
Orthonormalize() | moMatrix2< Real > | inline |
QForm(const moVector2< Real > &rkU, const moVector2< Real > &rkV) const | moMatrix2< Real > | inline |
SetColumn(int iCol, const moVector2< Real > &rkV) | moMatrix2< Real > | inline |
SetRow(int iRow, const moVector2< Real > &rkV) | moMatrix2< Real > | inline |
TimesTranspose(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
ToAngle(Real &rfAngle) const | moMatrix2< Real > | inline |
Transpose() const | moMatrix2< Real > | inline |
TransposeTimes(const moMatrix2 &rkM) const | moMatrix2< Real > | inline |
ZERO | moMatrix2< Real > | static |
ZERO(0.0, 0.0, 0.0, 0.0) | moMatrix2< Real > | |
~moAbstract() | moAbstract | virtual |